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Post by leafsgm on Apr 22, 2020 15:57:45 GMT
there is an app called TeamLists2B, that I use for INHL to help with Salary Cap. if you run the program, and ask to create lists of players, it will create lists of players for every team. as well, it creates a team salaries list. i have attached the program to this post, as well as the current GHL salaries for pro, farm and total salaries for every team in the league, it took me 20 seconds. Please don't tell me that this cant be done every sim.....
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Post by oilersgm on Apr 22, 2020 17:07:44 GMT
there is an app called TeamLists2B, that I use for INHL to help with Salary Cap. if you run the program, and ask to create lists of players, it will create lists of players for every team. as well, it creates a team salaries list. i have attached the program to this post, as well as the current GHL salaries for pro, farm and total salaries for every team in the league, it took me 20 seconds. Please don't tell me that this cant be done every sim.....
Welp, that's definitely easier than what I did. I'm getting a run-time error though, as I don't appear to have mscomctl.ocx, would you be able to upload that as well?
Also, not familiar with the INHL, mind if I ask what cap you use for that league?
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Post by leafsgm on Apr 22, 2020 17:19:21 GMT
there is an app called TeamLists2B, that I use for INHL to help with Salary Cap. if you run the program, and ask to create lists of players, it will create lists of players for every team. as well, it creates a team salaries list. i have attached the program to this post, as well as the current GHL salaries for pro, farm and total salaries for every team in the league, it took me 20 seconds. Please don't tell me that this cant be done every sim.....
Welp, that's definitely easier than what I did. I'm getting a run-time error though, as I don't appear to have mscomctl.ocx, would you be able to upload that as well?
Also, not familiar with the INHL, mind if I ask what cap you use for that league? Every league is different and has different needs. We have a 75,000,000 cap for the pro team only and any players on the farm that exceed $1,000,000. At the trade deadline you can go to 80,000,000. If you want more information, I can fill you in. Here is a link to the file you wanted, it was too big to put on the forum board as an attachment: www.dropbox.com/s/sk8me21mf730z2k/MSCOMCTL.OCX?dl=0I found it in my C:\Windows\SysWOW64 directory Martin
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Post by BluesGM on Apr 22, 2020 18:52:34 GMT
You shouldn't raise the cap. It's not going to fix the problem that only a few people are having issues with. The only thing you can do is just make sure that whoever is doing the sim is keeping an eye on the teams cap to make sure no one is either accidently (injuries) or purposely (unnecessary contract extension) going over. If you raise the cap, you're just giving stacked teams more cap space to improve their already stacked rosters, increase the amount of times GMs will give out overpriced/stupid UFA contracts (which is already happening) and/or unnecessary contracts that put themselves in this position. There are tons of stacked teams that are not having any issues with the cap.
The issue here is we have a GM, who purposely put himself over the cap to sign a couple of players to long-term extensions when they still had a year left on their current contracts, meaning the extensions weren't necessary at the time. If he had the cap space to sign the extensions, then there's no issue, but he didn't and it's no different than a GM making a trade or signing a UFA that puts him over the cap (Which Stephen has blocked from happening before...so why not this time?). This is the second time he has gone over the cap due to mismanagement. The first time he did it a few weeks ago, we allowed him to make a trade with another team he's GMing for (which breaks another rule). You're letting people purposely get away with going over the cap without getting penalized for it, so there's nothing stopping him or anyone else from doing it again in the future.
I'm not trying to start crap. I understand that this is just a fun game, but we still have rules that should be followed and enforced. I know it's hard to keep everyone happy, but we are creating a huge gray area for something that is really just black or white (you either are or aren't over the cap).
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Post by leafsgm on Apr 22, 2020 19:06:02 GMT
I agree, cap should not be raised, rules are there for a reason.
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Post by SensGM on Apr 22, 2020 20:29:29 GMT
Ok, so this has really gotten out of hand. We do not need the cap increased as I have been able to manage two teams without issues. Anaheim has greedier players then Ottawa and has resulted in me moving a few over the last few seasons. That is part of any sport so no bother to me.
If you sign your players in September through December you can get them to a good deal usually. You need to play with bonus's and salary a few times but I generally have been able to get players to sign for half of or just over half of what they want.
To try and get the cap moved to the NHL current is not realistic. As other have mentioned the salaries in this game do not mirror the NHL and nor will they. Remember the game as it goes on struggles with finances if you are not careful as the previous incarnation of the GHL experienced and this directly lead to this reboot.
Teams that are up against the cap need to do a better job of moving players out and resigning players to better deals. It is not realistic to expect that you will have the same roster every season and once you draft a player he is yours for his entire career.
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Post by boltsgm on Apr 23, 2020 0:09:56 GMT
Comparing with NHL in terms of salaries is a joke. Never seen best players signed at average salaries as max signing bonus was offered Take NJ for example. Christian Lafrenniere wanted 8.5 mln. Fair? Pretty fair, may 6 mln is okay for a franchise type of a player I signed him for 2.6 mln after 3 tries with max bonus.Anywhere in NHL so many loyal players? Not sure And I am voting against the raising cap despite in a couple of seasons i will have problems with guys like Frye, Willis, and others That is why I resigned Kinigader in advance. What will I do? Probably trade for a pick or smth like that. But definitely not lobbing cap raise That's against the rules you can't offer bonuses higher than salary offered, how many players have you signed with this method??
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Post by SensGM on Apr 23, 2020 0:47:24 GMT
Um the contract violated nothing. Here is the rule about signing bonus' from the rules section:
8.05. Signing Bonus Restrictions: Signing bonuses can be no more then double the base salary of a player, up to a maximum of 4 million. This is to prevent abuse of signing players to ridiculously low contracts by offering large signing bonuses as the financial part of the game is not designed well and leaves all teams with unrealistically large profits allowing money to be thrown away on signing bonuses.
So a maximum bonus in this league is 4 million. The salary of the player is 2.6 million and offering the max is not actually more then double the salary it is less. Again not a contract violation.
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Post by SensGM on Apr 23, 2020 0:50:37 GMT
Comparing with NHL in terms of salaries is a joke. Never seen best players signed at average salaries as max signing bonus was offered Take NJ for example. Christian Lafrenniere wanted 8.5 mln. Fair? Pretty fair, may 6 mln is okay for a franchise type of a player I signed him for 2.6 mln after 3 tries with max bonus.Anywhere in NHL so many loyal players? Not sure And I am voting against the raising cap despite in a couple of seasons i will have problems with guys like Frye, Willis, and others That is why I resigned Kinigader in advance. What will I do? Probably trade for a pick or smth like that. But definitely not lobbing cap raise That's against the rules you can't offer bonuses higher than salary offered, how many players have you signed with this method??
Since you believe that the bonus's can not be more then the salary offered I now clearly see why you have problems staying under the cap.
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Post by boltsgm on Apr 23, 2020 1:32:21 GMT
That's against the rules you can't offer bonuses higher than salary offered, how many players have you signed with this method??
Since you believe that the bonus's can not be more then the salary offered I now clearly see why you have problems staying under the cap.
Well I guess I fuged that up
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Post by BluesGM on Apr 23, 2020 11:34:27 GMT
That's against the rules you can't offer bonuses higher than salary offered, how many players have you signed with this method??
Since you believe that the bonus's can not be more then the salary offered I now clearly see why you have problems staying under the cap.
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Post by oilersgm on Jun 1, 2020 19:23:17 GMT
So I would suggest it might be good to have a rule in place where, once someone is put on waivers, they cannot be removed until 24 hours after (assuming no claims have been filed), or something along those lines.
The reason for this is twofold. One is that, as things stand, amid a competing waiver claim, one GM could go to the waiving GM, offer a 5th round pick, and have the GM rescind the waiver, leading to the trade. I know we'd probably block something like this, but would be good to have it in the rules just in case.
The second more likely reason is that a GM might plan to waive+buyout a player to free up cap space, but then change their mind for whatever reason. To me, putting someone on waivers feels like the kind of thing you shouldn't really be able to take back. Like, if you send in a contract offer or post a trade, then change your mind. You might ask why this would matter, if a player hasn't been claimed after 24 hours, surely they'll just go through? But trade deadline sims often get delayed a bit, to ensure GMs have time to get things done, and things come up from waiving a player - if Hamilton had been waived on January 1st, Dallas and St. BuffaLouis could just wait until he cleared to make a deal, but that's not possible at the deadline.
So this would make it possible to turn waiving a player into a trade at the deadline while also preventing GMs from trying to trade a player who is actively still on waivers.
I acknowledge this may be legislating for an event that won't really happen / wouldn't make much of a difference, but I figured I would make the case for why this might be a good idea. Someone else can argue for the other side of the debate.
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Post by islandersgm on Jun 1, 2020 20:36:47 GMT
The waiver situation is a complicated one. Often the reason the a player is put on waivers is to get under the cap before the next sim which means there is a limited amount of time to make a move the GM doesn't think he can work out a trade deal before the next sim. If he tries to trade him and doesn't get responses back in time then he is over the cap. If he waives him without advertising that he is available, and the player does obviously carry value, then there is push back too.
I would suggest a system where the GM posts his intention to put the player on waivers in a certain amount of time, (12 hours, 24 hours, etc.) If other GMs are interested in making a deal they have that time to contact the GM and get one worked out. If no deal is worked out then the player is put on waivers and any waiver claims are processed.
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Post by BluesGM on Jun 1, 2020 23:17:19 GMT
I'm all for a rule like this, but people aren't going to remember to post that they intend to place a player on waivers. Just keep it simple: once a player is placed on waivers, have a 12-hour (or 24-hour) window for claims. After that, a trade can be made for said player
Also, for Hamilton, I didn't send Dan an offer for him until he had been on waivers for 16 hours, and no one had even put a claim in for him.
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Post by leafsgm on Jun 2, 2020 16:27:51 GMT
1. Number of Junior Aged Players - I personally don't think that there should be a limit. The drafts aren't strong enough where teams would be overly developing players quickly to make them more competitive. And if they did, what is wrong with that. Do we want guys to sit at the bottom of the league for years and eventually quit because they are stuck in that situation of being at the bottom of the league continually? From experience, I have allowed unlimited Juniors in INHL for a few seasons now, and it has not destroyed the league. If guys use it wisely it could help their teams, however, they still have to work at it to improve.
Stephen: I tend to agree with this and if there are no objections will say we should open this up in the future.
2 Salary Cap - not sure it needs changing, however there are some players who demand exceptionally high salaries who are not the greatest players. I wouldn't object to it, but if guys offer contracts appropriate and manage the cap they should be ok. You could do something where the farm team doesn't count towards the cap, but that is another discussion. Stephen: I have no intention of increasing the salary cap, however, I agree there is an issue with high wages and a few teams have lost out this season for sure thats to Toronto paying attention to the new RFA compensation values and ripping teams a new one. I suggest the following ideas;
1. A player valuation system where by their stats are taken into account and limit the salary they ask for. 2. Players coming out of their first contract period cannot ask for salaries above X amount (we've seen a LOT of under 23's asking for 10,000,000 salaries, yes there stats are good but... ) 3. Players can only increase their salary by a certain percentage
Other suggestions are welcome.
3. Consequences - Guys not following rules, have to go down harder on them. This doesn't just go to written rules, but has to go to unwritten rules, or implied rules as well. People should not be allowed to do something without a penalty. Even if it is a mistake. I might accidentally go over the speed limit, but I still get a ticket if caught. However, if people are comfortable with it, by all means, don't do anything. But suspending a player, making the backup goalie play more games, lowering the salary cap for that team, all of these things could be considered for consequences. But you can't let cowboys do whatever they want and break or circumvent the intentions of the rules as they choose.
Stephen: This is down to me. I need to do some rule clarification for next season and ensure they are followed. There have been a few rule changes that have lead to confusion, loopholes or not had quite the desired effect.
4. Contracts - I don't understand the 3 year rule plus two options. Why does it matter? Only drives contracts up as players get better and does make the cap more difficult to manage, especially for guys who are watching more than 1 team. Now they are doing more contracts over a shorter time frame. Only makes sense to me. But again, to each their own. I can live with it.
Stephen: Its actually a 4 year limit, where a TO or PO equal 1 year, so a player can have 2yrs plus TO & PO or 3 years and a TO or PO. The reason for this was to try and encourage player movement through teams not being able to hold on to th ebest players for long periods. However, that never really worked, in this version of the league or the previous. I'm open to relooking at this, but now i've seen some movement of RFA's this season, im tempted to keep it in place unless a better idea comes up.
In the end, this game is dying. Not a lot of guys out there that are new coming in to play. If you put limits on things that could make their lives easier, or condone the rule breaking, people will quit. Too many people quit, this league and other leagues will be done sooner rather than later. That's my message! Hope everyone is staying safe. Report out there today an Italian Virologist is saying that the virus is losing its potency and may not be as deadly anymore, which would be a relief.
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