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Post by BluesGM on May 27, 2017 20:27:24 GMT
No thoughts on goalie rewards? if a tough one as they are not generated in the news. How about: 1 con point per shut out. (up to 80 of course) 3 con points for a career high in games won (done at the end of regular season) cant think of any more. sounds good to me Another one I think thinking about was 1 game per sim during playoffs (not just the finals). I know it means it will take longer to go through the playoffs and adds more work, but it gives GMs a lot more control over their teams in the playoffs so that they can make adjustments between games instead of having to wait 2 games in order to make those changes
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Post by Stephen (League Admin) on May 27, 2017 22:48:51 GMT
not sure what you mean by 1 game per sim.
oh, you mean 1 game per sim as in 1 game per sim, nothing to do with goalies.
We used to do it that way but people felt that was too slow. I liked it at that speed, but that said, i like this method a little better. We seem to finish the play-offs and the draft nice and close together.
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Post by dallasgm on May 28, 2017 18:22:36 GMT
Can we make better drafts?
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Post by atlantagm on May 28, 2017 18:31:51 GMT
OTT already brought up a good point against better drafts -- game gets out of whack due to finances. I originally was with you Dan but having a bunch of regulars @ 80 OV just gives you major file problems down the line, and doesn't really follow "realism" in the league.
I think he used the matrix: 65+ = regular 70+ = core 80+ = superstar
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Post by BluesGM on May 28, 2017 19:26:14 GMT
not sure what you mean by 1 game per sim. oh, you mean 1 game per sim as in 1 game per sim, nothing to do with goalies. We used to do it that way but people felt that was too slow. I liked it at that speed, but that said, i like this method a little better. We seem to finish the play-offs and the draft nice and close together. Yeah, it makes things longer, but I just thought people would prefer having more control over their teams in the playoffs
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Post by BluesGM on May 28, 2017 19:27:55 GMT
OTT already brought up a good point against better drafts -- game gets out of whack due to finances. I originally was with you Dan but having a bunch of regulars @ 80 OV just gives you major file problems down the line, and doesn't really follow "realism" in the league. I think he used the matrix: 65+ = regular 70+ = core 80+ = superstar 80+ would be a franchise player, while 90+ would be a superstar/generational talen, something that comes along every 15-20 years (at least from my past EHM experience)
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Post by dallasgm on May 28, 2017 20:47:51 GMT
Ya but we have crappy drafts every year. Even in real life they have drafts that have talents all the way down to the 4th rd once and a while. Just would be nice to have a sick draft year more often
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Post by BluesGM on May 28, 2017 21:53:48 GMT
Ya but we have crappy drafts every year. Even in real life they have drafts that have talents all the way down to the 4th rd once and a while. Just would be nice to have a sick draft year more often not really. the chances of getting a great player outside the 1st round in the NHL is pretty slim. Of course it happens, but the chances are extremely low. That's probably why we have boosts for our drafts which pretty much is the same as getting a steal in later rounds
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Post by lebas on May 28, 2017 21:56:55 GMT
Ya but we have crappy drafts every year. Even in real life they have drafts that have talents all the way down to the 4th rd once and a while. Just would be nice to have a sick draft year more often You don't keep your picks anyways Dan lol... And with the boost system you can see stars generated in the 5th round. EHM for the most part is all the same people. This league has a few guys that are just here because of the lower talent. Also the lower talent makes any team salvageable even in the worse of state. File is not the issue. I personally would like to see a league where 1 gm controls a west and an east team, and have a strong 15 gm league instead of 15-20 guys who are here once a month, neglecting the simple things like signing players and getting meetings and milestone bonuses entered.
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Post by BluesGM on Jun 14, 2017 2:22:21 GMT
Players that are unsigned RFAs for 2 seasons or hit the age of 30 while an RFA for at least one season should automatically be released as UFAs
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Post by BluesGM on Jun 27, 2017 12:06:19 GMT
I think another good idea to bring in is to allow weaker teams to be able to bid on the better UFAs
It would help create much needed parity so the same teams don't keep making the playoffs and signing all the good/great UFAs. Tied to this is to bring in sort of an "agent system" for the free agents
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Post by lebas on Jun 27, 2017 16:35:03 GMT
Lower salary cap drastically
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Post by Deleted on Jun 27, 2017 19:28:19 GMT
Any kind of file boosting is not good for GMs who had found and developed suitable role players.
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Post by lebas on Jun 30, 2017 1:48:29 GMT
Seeing 3 guys go to top teams for 10m..... makes zero sense
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Post by Deleted on Jun 30, 2017 15:27:39 GMT
1 - Anything to add more GM's 2 - Boost the draft a little bit (right now I would gladly move any pick outside the top 40 for a bucket of pucks) 3 - Add more boom/busts (helps a lot with point #2) 4 - Lower the salary cap 5 - Review the "rewards" system, currently a bit too complex and overpowered (ie I think I had a few guys gaining 10ish con last year, everyone will be 80 con in a couple years)
Currently I see big teams getting bigger (super high cap + "weak team" implementation) and the weak teams being seriously hurt by lack of talent influx (weak drafts) to rebuild. As Lebas noted to me it's a great file (to each his own, not enough hitters for me lol) and compared to other files out there it certainly is unique, which is a solid positive. On board with not wanting to create a superfile, but I would welcome some tweaks.
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