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Post by Stephen (League Admin) on Feb 13, 2016 11:04:18 GMT
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Post by Deleted on Feb 14, 2016 10:27:35 GMT
What are the current rules for the boom/bust?
The rules are not updated and I don't really remember the new system.
Is it something like +1 pot, con change and no ceilings change?
Thanks
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Post by Deleted on Feb 14, 2016 11:55:53 GMT
What are the current rules for the boom/bust? The rules are not updated and I don't really remember the new system. Is it something like +1 pot, con change and no ceilings change? Thanks Yes about like that, no ceilings.
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Post by Stephen (League Admin) on Feb 14, 2016 13:20:47 GMT
Final boom and bust players are up.
As for how its done. I started doing it under the old rules so in the current game file a couple of players had their ceiling adjusted. I'll change them back tonight as I have the old players file. The new rules are:
BOOMS POT <=79: Increase POT by 10 If CON <75, increase to 80 If CON >75, increase by 5 to a maximum of 95
POT >79: No change to POT If CON <75, increase to 80 If CON >75, increase by 5 to a maximum of 95
BUSTS POT >=70 Reduce POT by 10 Reduce CON by 10 to a minimum of 50 (if already lower than 50, leave as-is)
POT <=69 Reduce CON by 10 to a minimum of 50 (if already lower than 50, leave as-is)
I'll post the actual dice rolls and the actual pot and con adjustments tonight as well. Just though the above would be a little more interesting.
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Post by Deleted on Feb 14, 2016 14:13:35 GMT
Pulju does not matter much bust or not with those ceilings.
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Post by Stephen (League Admin) on Feb 14, 2016 23:28:57 GMT
Gotta give it some hype dude.
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Post by jimbo on Feb 15, 2016 0:06:48 GMT
If you have a 8/75 guy its not much of a BOOM. Maybe we can look again at smaller ceiling boosts?
Something like if your guy is pot 7 > 8 no ceiling changes.
If your guy is pot 8 already > +5 ceilings to SH, PL, ST, PO, CH, HI
+5 would just give them a little BOOM without making them anything super.
Otherwise you guy gets +5 CON - whoop! lol
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Post by Deleted on Feb 15, 2016 0:58:30 GMT
Ty Ronning..............I was shocked when he was still around when I picked him.
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Post by Stephen (League Admin) on Feb 15, 2016 2:30:04 GMT
These are the actual dice rolls - with adjustments added in red.
Roll One
Generating 7 rolls of 1d150, 1 per line.
Comment: Boom
Done. Roll Two
Generating 4 rolls of 1d90, 1 per line.
Comment: Bust
Done. Results
---- Signed section - include this line ----
Results sent via email and displayed via web. Summary: Dice rolls generated by PBE Games
-------------------------------------------------- Roll One Generating 7 rolls of 1d150, 1 per line. Comment: Boom
139 - CHI Ty Ronning [POT increased 76 to 86] [CON increased 67 to 80] 84 - LAK Jesse Puljujarvi [POT no change] [CON increased 80 to 85] 23 - VAN Jody Carver [POT no change] [CON increased 10 to 80] 38 - TBL Jason Beech [POT no change] [CON increased 22 to 80] 85 - OTT Premysl Hudak [POT no change] [CON increased 36 to 80] 51 - DET Patrick Hrehorcak - cancelled out with a bust roll 16 - ANA Kyle Campbell [POT no change] [CON increased 61 to 80]
-------------------------------------------------- Roll Two Generating 4 rolls of 1d90, 1 per line. Comment: Bust
51 - DET Patrick Hrehorcak cancelled out with a boom roll 5 - CGY Patrik Laine [POT decreased 81 to 71] [CON decreased 76 to 66] 60 - TOR Arnaud Durandeau [POT decreased 76 to 66] [CON decreased 73 to 63] 53 - PHI Gabe Vilardi [POT decreased 74 to 64] [CON decreased 75 to 65]
Message sent to these addresses: ghllines@gmail.com
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Post by SensGM on Feb 15, 2016 3:24:43 GMT
Whoot!!! Hudak boomed....now he will be a solid player for me. I kind of agree with what Jimbo was saying maybe a +5 to stats for players that are pot 80+ are in order. Nothing that will lead to the creating of superstars but something would be decent.
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Post by Stephen (League Admin) on Feb 16, 2016 20:05:55 GMT
Well this can be done if people want.
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Post by lebas on Feb 16, 2016 21:09:27 GMT
Next season sure
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Post by lebas on Feb 16, 2016 21:09:48 GMT
Is money going to matter next season?
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Post by Deleted on Feb 16, 2016 23:57:04 GMT
I don't think money should ever matter. We have a cap, that is good enough
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Post by lebas on Feb 17, 2016 0:04:18 GMT
just adds another aspect to the game, money is huge in ehm. I know there is a cap but that's nothing. Managing a budget is fun and makes people think twice about tanking, player bonuses, player contracts, seating cost ect...
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